AI Insights · Timothy · July 2023
Top 5 Physics Puzzle Games on Android in Israel for Q2 2023
Discover the performance trends of the top 5 physics puzzle games on Android in Israel during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 physics puzzle games on the Android platform in Israel demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these games fared throughout the quarter.
Save the Doge from WONDER GROUP experienced fluctuating weekly downloads, starting at 7.1K in late March and ending at approximately 4.9K by the end of June. The weekly revenue showed minor gains, peaking at around $4 in early June. Meanwhile, the weekly active users saw a decline from 22.9K in late March to around 10.1K by the end of the quarter.
Rope And Balls by SayGames Ltd had a mixed performance in Q2 2023. Weekly downloads began at approximately 4K in late March, dipped mid-quarter, and then recovered to about 3.1K by the end of June. Revenue fluctuated slightly, peaking at $5 in late March. The game maintained a steady number of weekly active users, with a slight increase from 30.5K to 28.4K over the quarter.
Pull the Pin from Popcore Games showed a significant increase in weekly downloads, starting at 601 in late March and surging to 6.5K by the end of June. Weekly revenue varied, reaching a high of $12 in late May. Active users saw a notable rise, beginning at 3.5K in late March and ending at 19.4K by the end of the quarter.
Home Pin 2: Family Adventure by GameeStudio experienced a consistent decline in both weekly downloads and active users. Downloads started at 1.2K in late March and dropped to 678 by the end of June. Active users also declined from 1.7K to about 1.5K over the same period. Revenue remained minimal throughout the quarter.
Lastly, Draw Bridge Puzzle: Brain Game from Bravestars Games saw a downward trend in weekly downloads, starting at 242 in late March and falling to 399 by the end of June. Despite no revenue, the game maintained a relatively steady number of active users, with a slight decrease from 1.2K to 3.4K over the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.